
an intro
Starting with a repeatable system of colors and/or triangles typically seen in geometric abstraction, rive employs generative art to break/split/rive those patterns--and the comfort we find in them--in slight, seemingly unintentional ways. With each subsequent split, our comfort fades as the artwork is shredded into barely recognizable fragments of a once carefully orchestrated pattern. Not all splits are created equal; some are subtle and barely visible while others are acute and violent. I had three goals when creating rive; 1) make something outside of my typical style, 2) make a collection entirely from triangles, and 3) use a generative system to develop the color palettes.
color
The colors employed in rive are almost entirely generated through code with color combinations determined based on color theory. The only exceptions are the 'Black && White' and 'Black, White, && ...' colors.

full spectrum
6.4%

monotone
17.8%

analogous
16.0%

complementary
15.5%

split complementary
11.4%

triadic
7%

tetradic
4.6%

square
15%

black && white
5.2%

black, white, && ...
7.6%
collection samples








